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39f27ef55d
The docs told authors to run `npx create-trek-plugin` / `npx trek-plugin`, but nothing published under those names, so npx couldn't resolve them. - Ship one package, `trek-plugin-sdk`, with a bin that matches the package name (`trek-plugin-sdk`) so `npx trek-plugin-sdk <command>` resolves with zero install. The dispatcher gained a `create` subcommand, so every step (create/validate/pack/entry/release) runs through that one entry point. The short `trek-plugin` / `create-trek-plugin` bins still work once installed. - Package hardening for publish: repository+directory (monorepo subdir), homepage/bugs/author/engines, publishConfig public, a prepublishOnly that builds + tests, and a LICENSE file. - A publish workflow: pushing a `plugin-sdk-v*` tag builds and publishes with the NPM_TOKEN repo secret. - Docs (SDK README + the four wiki pages) now use `npx trek-plugin-sdk <cmd>`, the invocation that actually resolves.
86 lines
3.2 KiB
Markdown
86 lines
3.2 KiB
Markdown
# trek-plugin-sdk
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The SDK for building [TREK](https://github.com/mauriceboe/TREK) plugins.
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## Scaffold a plugin
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```bash
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npx trek-plugin-sdk create my-plugin --type integration|page|widget
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cd my-plugin
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# build server/index.js, fill in the README
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npx trek-plugin-sdk validate .
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```
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## Write a plugin
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```js
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const { definePlugin } = require('trek-plugin-sdk')
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module.exports = definePlugin({
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async onLoad(ctx) {
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await ctx.db.migrate('001', 'CREATE TABLE cache (k TEXT PRIMARY KEY, v TEXT)')
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},
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routes: [
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{ method: 'GET', path: '/status', auth: true, async handler(req, ctx) {
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return { status: 200, headers: { 'content-type': 'application/json' }, body: '{"ok":true}' }
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}},
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],
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})
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```
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Your plugin runs in an **isolated child process**. `ctx` is the only way to reach
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TREK, and it grants exactly the permissions your `trek-plugin.json` declares — an
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ungranted call throws `PERMISSION_DENIED`.
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## Test without a running TREK
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```js
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import { createMockHost } from 'trek-plugin-sdk/testing'
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const { ctx, broadcasts } = createMockHost({
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grants: ['db:read:trips', 'ws:broadcast:trip'],
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trips: { 1: { members: [42], data: { id: 1, name: 'Japan' } } },
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})
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// the mock enforces the SAME permission model, so you can prove your plugin
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// degrades gracefully when a permission is missing.
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```
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## Publish
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The SDK does the fiddly parts (zipping, hashing, sizing, writing the registry
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entry) so you don't compute anything by hand:
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```bash
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npx trek-plugin-sdk validate # manifest + layout OK?
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npx trek-plugin-sdk pack # -> plugin.zip, prints sha256 + size
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gh release create v1.0.0 plugin.zip # attach the artifact to your tag
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npx trek-plugin-sdk entry --repo you/repo --tag v1.0.0
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# -> the ready-to-PR registry entry JSON
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```
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Or in one step: `npx trek-plugin-sdk release --repo you/repo --tag v1.0.0` packs,
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creates the GitHub release, and prints the entry. Then paste the entry into a PR
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against [TREK-Plugins](https://github.com/mauriceboe/TREK-Plugins) as
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`registry/plugins/<id>.json`.
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**Updating** an already-listed plugin: bump `version`, tag, and pass
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`--merge registry/plugins/<id>.json` to `entry` — it prepends the new version,
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keeping the array newest-first.
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## Exports
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- `definePlugin(def)` + all the plugin types (`PluginContext`, `PluginRoute`, `PluginJob`, `PhotoProvider`, `CalendarSource`).
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- `PLUGIN_API_VERSION` — embed as `apiVersion` in your manifest.
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- `validateManifest(json)` — the manifest rules the server loader uses.
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- `createMockHost(opts)` (from `trek-plugin-sdk/testing`).
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## CLIs
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- `create-trek-plugin <name> --type …` — scaffold a working plugin.
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- `trek-plugin validate [dir]` — check the manifest + layout locally (the manifest rules the registry CI also runs; CI additionally verifies the release, artifact hash and README over the network).
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- `trek-plugin pack [dir] [--out plugin.zip] [--json]` — build the artifact, print `sha256` + `size`.
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- `trek-plugin entry --repo o/n --tag vX [--zip z] [--merge entry.json] [--out f]` — emit the registry entry.
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- `trek-plugin release [dir] --repo o/n --tag vX` — pack → GitHub release → entry, in one go.
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The SDK tooling in this repo is MIT. Your plugin is your own code under your own license.
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