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216 lines
8.3 KiB
TypeScript
216 lines
8.3 KiB
TypeScript
import { calculateRouteWithLegs, type RouteProfileKey } from './RouteCalculator'
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import { buildDayRouteRuns, type DayRouteInputs, type DayRoutePoint } from './dayRoutePlan'
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import { resolveLegMode } from '../Planner/legMode'
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import { dayColor } from '../Roadtrip/dayColors'
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import type { Day, RouteSegment } from '../../types'
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/** One travel day of the overview: the roads it covers, in its own colour. */
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export interface TripOverviewDay {
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dayId: number
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dayNumber: number
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date: string | null
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title: string | null
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/** The core and casing this day is drawn in — the road trip's palette, so a day is
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* the same colour whichever way the trip is being read. */
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color: { line: string; casing: string }
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/** One polyline per run of the day, `[lat, lng]`. */
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lines: [number, number][][]
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segments: RouteSegment[]
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/** Metres and seconds, summed over the day's legs. */
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distance: number
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duration: number
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/** The modes this day is actually travelled in, first use first. */
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modes: string[]
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}
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export interface TripRouteSummary {
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days: TripOverviewDay[]
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/** Every day's polylines flattened in trip order — what the map draws. */
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lines: [number, number][][]
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/** The colour of each entry of `lines`, same index. */
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lineColors: { line: string; casing: string }[]
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segments: RouteSegment[]
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/** Every drawn coordinate, so a map can frame the whole trip at once. */
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focusPoints: [number, number][]
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totalDistance: number
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totalDuration: number
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}
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/** Neighbouring legs of one run that resolve to the same mode travel as one request,
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* exactly as the single-day route builds them. */
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interface Chunk { points: DayRoutePoint[]; mode: string }
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/** A day reduced to the routing requests it needs, in the order they draw. */
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export interface TripRoutePlanDay { day: Day; runs: Chunk[][] }
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type Answer = { coordinates: [number, number][]; legs: RouteSegment[] } | null
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/** The palette entry a day keeps, whatever else is added to the trip around it. */
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export const dayRouteColor = (day: Day): { line: string; casing: string } =>
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dayColor(day.day_number ?? 0)
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function chunkRun(run: DayRoutePoint[], dayDefaultMode: string): Chunk[] {
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const chunks: Chunk[] = []
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let i = 0
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while (i < run.length - 1) {
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const mode = resolveLegMode(run[i], run[i + 1], dayDefaultMode)
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let end = i + 1
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while (end < run.length - 1 && resolveLegMode(run[end], run[end + 1], dayDefaultMode) === mode) end++
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chunks.push({ points: run.slice(i, end + 1), mode })
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i = end
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}
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return chunks
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}
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const straight = (points: DayRoutePoint[]): [number, number][] => points.map(p => [p.lat, p.lng])
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/**
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* Every travel day of the trip reduced to the routing requests it needs.
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*
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* Pure and synchronous, so a caller can compare two plans (the map keys its routing
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* round on one) before spending a single request.
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*/
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export function planTripRoute(input: DayRouteInputs, profile: RouteProfileKey): TripRoutePlanDay[] {
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return [...input.days]
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.sort((a, b) => (a.day_number ?? 0) - (b.day_number ?? 0))
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.map(day => ({ day, runs: buildDayRouteRuns(day.id, input) }))
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.filter(entry => entry.runs.length > 0)
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.map(({ day, runs }) => ({
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day,
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runs: runs.map(run => chunkRun(run, day.default_transport_mode || profile)),
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}))
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}
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/** What a plan looks like before any leg has answered: straight lines, no distances. */
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export const emptyAnswers = (plan: TripRoutePlanDay[]): Answer[][][] =>
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plan.map(({ runs }) => runs.map(chunks => chunks.map(() => null)))
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/** Stitch the routed answers back onto the plan, in the order the days are travelled. */
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export function assembleTripRoute(plan: TripRoutePlanDay[], routed: Answer[][][]): TripOverviewDay[] {
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return plan.map(({ day, runs }, d) => {
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const lines: [number, number][][] = []
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const segments: RouteSegment[] = []
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runs.forEach((chunks, r) => {
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const polyline: [number, number][] = []
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chunks.forEach((chunk, c) => {
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const answer = routed[d]?.[r]?.[c]
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const coords = answer && answer.coordinates.length >= 2 ? answer.coordinates : straight(chunk.points)
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for (const point of coords) {
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// Drop the point shared with the previous chunk so concatenated legs
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// don't leave a duplicate at each junction.
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const last = polyline[polyline.length - 1]
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if (last && last[0] === point[0] && last[1] === point[1]) continue
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polyline.push(point)
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}
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if (answer) for (const leg of answer.legs) segments.push({ ...leg, mode: chunk.mode })
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})
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if (polyline.length >= 2) lines.push(polyline)
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})
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const modes: string[] = []
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for (const chunk of runs.flat()) if (!modes.includes(chunk.mode)) modes.push(chunk.mode)
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return {
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dayId: day.id,
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dayNumber: day.day_number ?? 0,
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date: day.date ?? null,
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title: day.title ?? null,
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color: dayRouteColor(day),
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lines,
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segments,
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distance: segments.reduce((sum, s) => sum + s.distance, 0),
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duration: segments.reduce((sum, s) => sum + s.duration, 0),
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modes,
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}
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})
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}
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export function summariseTripRoute(days: TripOverviewDay[]): TripRouteSummary {
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const lines = days.flatMap(d => d.lines)
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return {
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days,
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lines,
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lineColors: days.flatMap(d => d.lines.map(() => d.color)),
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segments: days.flatMap(d => d.segments),
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focusPoints: lines.flat(),
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totalDistance: days.reduce((sum, d) => sum + d.distance, 0),
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totalDuration: days.reduce((sum, d) => sum + d.duration, 0),
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}
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}
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/**
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* Ask the router for every leg of every day, a few at a time.
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*
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* A fortnight is dozens of legs and the routing host is usually a shared OSRM, so the
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* pool is deliberately small — the same one the sidebar connectors use. RouteCalculator's
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* cache is shared with the day route, so a day already drawn on screen costs nothing.
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*
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* A leg the router refuses keeps its straight line and contributes no distance, exactly
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* as a failed leg of a day route does. Nothing here throws.
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*/
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export async function routeTripLegs(
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plan: TripRoutePlanDay[],
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{ tripId, signal, onAnswer }: {
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tripId: number | null
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signal?: AbortSignal
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/** Called after each answer, for a caller that wants to draw as they arrive. */
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onAnswer?: (routed: Answer[][][]) => void
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},
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): Promise<Answer[][][]> {
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const routed = emptyAnswers(plan)
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const tasks: (() => Promise<void>)[] = []
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plan.forEach(({ day, runs }, d) => {
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runs.forEach((chunks, r) => {
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chunks.forEach((chunk, c) => {
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tasks.push(async () => {
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try {
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const answer = await calculateRouteWithLegs(
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chunk.points.map(p => ({ lat: p.lat, lng: p.lng })),
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{ signal, profile: chunk.mode, tripId, dayId: day.id },
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)
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routed[d][r][c] = { coordinates: answer.coordinates, legs: answer.legs }
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onAnswer?.(routed)
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} catch {
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// Refused (usually a rate limit) — the straight line stands.
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}
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})
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})
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})
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})
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let next = 0
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const worker = async () => {
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while (next < tasks.length && !signal?.aborted) await tasks[next++]()
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}
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await Promise.all(Array.from({ length: Math.min(6, tasks.length) }, worker))
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return routed
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}
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/**
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* The whole thing end to end, for a caller with no need to draw the intermediate state.
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*
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* `timeoutMs` stops waiting rather than stopping the work: legs that answered are kept
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* and the rest stay straight lines, which is what makes this usable from an export
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* somebody is standing in front of. A month-long trip with a cold cache is a few hundred
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* requests against a shared router, and no document is worth that wait.
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*/
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export async function routeTrip(
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input: DayRouteInputs,
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{ profile, tripId, signal, timeoutMs }: {
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profile: RouteProfileKey
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tripId: number | null
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signal?: AbortSignal
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timeoutMs?: number
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},
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): Promise<TripRouteSummary> {
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const plan = planTripRoute(input, profile)
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if (!plan.length) return summariseTripRoute([])
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const deadline = timeoutMs ? new AbortController() : null
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const timer = deadline ? setTimeout(() => deadline.abort(), timeoutMs) : null
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if (deadline && signal) signal.addEventListener('abort', () => deadline.abort(), { once: true })
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try {
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const routed = await routeTripLegs(plan, { tripId, signal: deadline?.signal ?? signal })
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return summariseTripRoute(assembleTripRoute(plan, routed))
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} finally {
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if (timer) clearTimeout(timer)
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}
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}
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