mirror of
https://github.com/mauriceboe/TREK.git
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670c841866
- A shape and a page take a paint: one colour with its own alpha, a linear or radial gradient of two to six stops, or one of twelve patterns (checks, gingham, stripes, pinstripes, dots, polka dots, zigzag, waves, grid, scales, sunburst, confetti). fill, gradient and background keep the colour that stands for the paint, so an older reader still draws something close, and a plain colour or the old cover fade is stored in the old fields alone. - Gradients render as SVG in user space with ids per mounted copy, so the two halves of a spread in page mode never share a defs id; patterns are drawn out as geometry clipped to the outline and capped at 2000 primitives. - The new paint picker has none, solid, gradient and pattern tabs, a stop bar to click, drag and pull stops off, an angle dial, a radial centre pad and pattern tiles drawn by the page's own generator. - Every swatch row gains the book's own colours, colours read from the page's photos, recent colours and, where it applies, an opacity slider. - With nothing selected the inspector sets the page background, gives it to every page of its kind, and lays a photo under the whole page. - The assistant's background operation takes a paint as well as a colour, style and add set a shape's paint, and describe_book_page reads both. - BOOK_SCHEMA_REV goes to 2.
92 lines
2.8 KiB
TypeScript
92 lines
2.8 KiB
TypeScript
import { useRef, type KeyboardEvent, type PointerEvent } from 'react';
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import { dialAngle, normAngle } from './paintEdit';
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/**
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* An angle, set by turning a dial.
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*
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* A number field alone asks people to know that a gradient running to the
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* bottom right is 135 degrees; a dial lets them point at it. It snaps to the
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* eight compass angles when the pointer passes close to one (Alt turns the
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* snap off), and takes the arrow keys, Shift for steps of fifteen.
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*
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* `done` is false while the dial is turned and true on the value it is let go
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* on, so the turn is one undo step (usePaintChannel.ts).
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*/
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export function AngleDial({
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value,
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onChange,
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label,
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}: {
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value: number;
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onChange: (angle: number, done: boolean) => void;
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label: string;
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}) {
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const dial = useRef<HTMLDivElement>(null);
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const dragging = useRef(false);
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const last = useRef(value);
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const read = (e: PointerEvent<HTMLDivElement>) => {
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const box = dial.current?.getBoundingClientRect();
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if (!box) return last.current;
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return dialAngle(e.clientX - (box.left + box.width / 2), e.clientY - (box.top + box.height / 2), e.altKey);
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};
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const onPointerDown = (e: PointerEvent<HTMLDivElement>) => {
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if (e.button !== 0) return;
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e.preventDefault();
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e.currentTarget.setPointerCapture?.(e.pointerId);
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dragging.current = true;
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last.current = read(e);
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onChange(last.current, false);
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};
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const onPointerMove = (e: PointerEvent<HTMLDivElement>) => {
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if (!dragging.current) return;
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const a = read(e);
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if (a === last.current) return;
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last.current = a;
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onChange(a, false);
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};
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const onPointerUp = () => {
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if (!dragging.current) return;
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dragging.current = false;
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onChange(last.current, true);
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};
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const onKeyDown = (e: KeyboardEvent<HTMLDivElement>) => {
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const step = e.shiftKey ? 15 : 1;
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const by =
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e.key === 'ArrowRight' || e.key === 'ArrowUp' ? step : e.key === 'ArrowLeft' || e.key === 'ArrowDown' ? -step : 0;
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if (!by) return;
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e.preventDefault();
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last.current = normAngle(value + by);
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onChange(last.current, false);
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};
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const onKeyUp = (e: KeyboardEvent<HTMLDivElement>) => {
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if (e.key.startsWith('Arrow')) onChange(last.current, true);
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};
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return (
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<div
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ref={dial}
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className="st-dial"
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role="slider"
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tabIndex={0}
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aria-label={label}
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aria-valuemin={0}
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aria-valuemax={359}
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aria-valuenow={normAngle(value)}
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aria-valuetext={`${normAngle(value)}°`}
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onPointerDown={onPointerDown}
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onPointerMove={onPointerMove}
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onPointerUp={onPointerUp}
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onPointerCancel={onPointerUp}
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onKeyDown={onKeyDown}
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onKeyUp={onKeyUp}
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>
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<span className="st-dial-needle" style={{ transform: `rotate(${normAngle(value)}deg)` }} aria-hidden>
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<span className="st-dial-knob" />
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</span>
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</div>
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);
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}
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