Files
TREK/client/src/native/keepFieldInView.ts
T

74 lines
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TypeScript

/**
* The field being typed into stays above the keyboard, on every screen.
*
* The app is told to resize the page body for the keyboard, but on an iPad the
* panes keep their full height (they are sized to the window, not the body),
* so a field low in a scrolling pane (the settings, the tour editor's breaks,
* a long form) ends up under the keyboard and the user types blind.
*
* Once the keyboard is up, the pane the field scrolls in gets room below its
* content as tall as the keyboard, and is scrolled until the field sits above
* the keyboard with a little air. The room goes again when the keyboard does.
* A field already in view does not move, so screens that keep their composer
* above the keyboard themselves (the chat, useKeyboardInset) are unaffected.
*/
const TYPING_TARGET = 'input, textarea, select, [contenteditable="true"], [contenteditable=""]';
/** What is left between the field and the keyboard's top edge. */
const AIR = 24;
interface KeyboardInfo {
keyboardHeight: number;
}
interface KeyboardEvents {
addListener(event: 'keyboardDidShow', listener: (info: KeyboardInfo) => void): Promise<unknown>;
addListener(event: 'keyboardWillHide', listener: () => void): Promise<unknown>;
}
/** The pane given room for the keyboard, and what its bottom padding was before. */
let padded: { pane: HTMLElement; before: string } | null = null;
function scrollingPane(field: HTMLElement): HTMLElement | null {
for (let node = field.parentElement; node; node = node.parentElement) {
const overflow = getComputedStyle(node).overflowY;
if ((overflow === 'auto' || overflow === 'scroll') && node.scrollHeight > node.clientHeight) return node;
}
return null;
}
/** Gives the field's pane room for the keyboard and scrolls the field above it. */
export function revealFocusedField(keyboardHeight: number, doc: Document = document): void {
const field = doc.activeElement;
if (!(field instanceof HTMLElement) || !field.matches(TYPING_TARGET)) return;
const view = doc.defaultView;
const visibleBottom = (view?.innerHeight ?? 0) - keyboardHeight;
const box = field.getBoundingClientRect();
if (box.top >= 0 && box.bottom <= visibleBottom - AIR) return;
const pane = scrollingPane(field);
if (!pane) {
field.scrollIntoView({ block: 'center', behavior: 'smooth' });
return;
}
if (!padded || padded.pane !== pane) {
releaseRoom();
padded = { pane, before: pane.style.paddingBottom };
pane.style.paddingBottom = `${keyboardHeight}px`;
}
pane.scrollBy({ top: box.bottom - (visibleBottom - AIR), behavior: 'smooth' });
}
/** Takes the room for the keyboard away again. */
export function releaseRoom(): void {
if (!padded) return;
padded.pane.style.paddingBottom = padded.before;
padded = null;
}
/** Wires it to the keyboard of the app. */
export function keepFieldInView(keyboard: KeyboardEvents): void {
void keyboard.addListener('keyboardDidShow', ({ keyboardHeight }) => revealFocusedField(keyboardHeight));
void keyboard.addListener('keyboardWillHide', () => releaseRoom());
}