import { Suspense } from 'react'
import { useSettingsStore } from '../../store/settingsStore'
import { MapView } from './MapView'
import ErrorBoundary from '../shared/ErrorBoundary'
import { MapViewGLMapbox, MapViewGLMaplibre } from './glLazy'
// Auto-selects the map renderer based on user settings. Keeps the existing
// Leaflet MapView untouched so the Mapbox GL variant can mature iteratively
// behind a toggle. Atlas is not affected — it imports Leaflet directly.
//
// Offline maps: only the Leaflet renderer supports full pre-download (raster
// tiles via sync/tilePrefetcher.ts). GL maps are best-effort offline — their
// vector tiles are cached opportunistically by the Service Worker as you view
// them online (see the GL tile rules in vite.config.js), not prefetched.
// eslint-disable-next-line @typescript-eslint/no-explicit-any
export function MapViewAuto(props: any) {
const provider = useSettingsStore(s => s.settings.map_provider)
const token = useSettingsStore(s => s.settings.mapbox_access_token)
// Fall back to Leaflet when Mapbox is selected but no token is set,
// so trip planner never shows an empty map due to a missing token.
const glProvider = provider === 'maplibre-gl' ? 'maplibre-gl'
: provider === 'mapbox-gl' && token ? 'mapbox-gl'
: null
// One chunk per engine: picking the binding here is what keeps mapbox-gl and
// maplibre-gl out of each other's downloads.
const MapViewGL = glProvider === 'maplibre-gl' ? MapViewGLMaplibre : MapViewGLMapbox
if (glProvider) {
// Render the previous Leaflet map as the fallback so there's no blank flash
// while the GL chunk loads on first use.
return (
// Outside the Suspense on purpose: Suspense handles the pending promise,
// a rejected one (chunk gone after a deploy) throws past it. Falling back
// to Leaflet keeps a usable map instead of an error card.
// resetKeys: with two engine chunks, a failure under one provider must not
// keep showing Leaflet after the user switches to the other.
}>
}>
)
}
return
}