// Mapbox GL counterpart to ReservationOverlay.tsx. // // react-leaflet is component-driven, mapbox-gl is imperative — so instead of // a React component, this exports a small manager class the MapViewGL wires // up next to its other sources/layers. The geometry logic (great-circle arcs, // duration math) lives in transportHops, shared with the Leaflet overlay, so // both renderers produce the same visual result on the globe or a flat projection. import { createElement } from 'react' import { renderIconMarkup } from '../../utils/iconMarkup' import type mapboxgl from 'mapbox-gl' import { getTransitMapSegments } from './transitGeometry' import { cleanEndpointName } from './reservationName' import { hopIsVisible, labelFloorPx } from '../../utils/reservationRoutes' import { escapeHtml } from '@trek/shared' import { TRANSPORT_COLOR, TRANSPORT_META, transportHop, type TransportHop, type TransportType } from './transportHops' import type { Reservation } from '../../types' export const RESERVATION_SOURCE_ID = 'trek-reservations' export const RESERVATION_LINE_LAYER_ID = 'trek-reservations-lines' /** Sits under the coloured transit lines; named here so teardown can find it. */ export const TRANSIT_CASING_LAYER_ID = `${RESERVATION_LINE_LAYER_ID}-transit-casing` // What each booking draws comes from transportHops. GL maps repeat features // across world copies themselves, so arcs are not wrapped at the antimeridian. function buildItems(reservations: Reservation[]): TransportHop[] { const out: TransportHop[] = [] for (const r of reservations) { const hop = transportHop(r, false) if (hop) out.push(hop) } return out } // ── DOM helpers for HTML markers ────────────────────────────────────────── function endpointMarkerHtml(type: TransportType, label: string | null): string { const { icon: IconCmp } = TRANSPORT_META[type] const svg = renderIconMarkup(createElement(IconCmp, { size: 13, color: 'white', strokeWidth: 2.5 })) const labelHtml = label ? `${escapeHtml(label)}` : '' return `
${svg}${labelHtml}
` } // ── overlay manager ────────────────────────────────────────────────────── export interface ReservationOverlayOptions { showConnections: boolean // Accepted for call-site compatibility only: the floating route/duration badge // on the arc is no longer drawn, so nothing is gated on this. showStats: boolean showEndpointLabels: boolean onEndpointClick?: (reservationId: number) => void } type GlMarker = { setLngLat: (lngLat: mapboxgl.LngLatLike) => GlMarker addTo: (map: mapboxgl.Map) => GlMarker remove: () => void getElement: () => HTMLElement } type MarkerConstructor = new (options?: { element?: HTMLElement; anchor?: string }) => GlMarker export class ReservationMapboxOverlay { private map: mapboxgl.Map private items: TransportHop[] = [] private roadRoutes: Map = new Map() private opts: ReservationOverlayOptions private MarkerCtor: MarkerConstructor private endpointMarkers: GlMarker[] = [] private rerender: () => void private destroyed = false constructor(map: mapboxgl.Map, opts: ReservationOverlayOptions, MarkerCtor: MarkerConstructor) { this.map = map this.opts = opts this.MarkerCtor = MarkerCtor this.rerender = () => { if (!this.destroyed) this.render() } this.setupLayer() map.on('zoomend', this.rerender) map.on('moveend', this.rerender) } update(reservations: Reservation[], opts: ReservationOverlayOptions, roadRoutes?: Map) { this.opts = opts this.items = buildItems(reservations) this.roadRoutes = roadRoutes ?? new Map() this.render() } destroy() { this.destroyed = true this.map.off('zoomend', this.rerender) this.map.off('moveend', this.rerender) this.endpointMarkers.forEach(m => m.remove()) this.endpointMarkers = [] try { // Every layer before the source: the engine refuses to drop a source while // anything still references it, and it reports that by firing an error event // rather than throwing — so the catch below never saw it and the source was // left behind. The casing layer arrived with the transit paths and was missed // here, which is what made the console complain on every map teardown. for (const id of [TRANSIT_CASING_LAYER_ID, RESERVATION_LINE_LAYER_ID]) { if (this.map.getLayer(id)) this.map.removeLayer(id) } if (this.map.getSource(RESERVATION_SOURCE_ID)) this.map.removeSource(RESERVATION_SOURCE_ID) } catch { /* map already gone */ } } private setupLayer() { const map = this.map if (map.getSource(RESERVATION_SOURCE_ID)) return map.addSource(RESERVATION_SOURCE_ID, { type: 'geojson', data: { type: 'FeatureCollection', features: [] } }) // White casing under real transit paths so the colored lines read cleanly. map.addLayer({ id: TRANSIT_CASING_LAYER_ID, type: 'line', source: RESERVATION_SOURCE_ID, filter: ['all', ['==', ['get', 'transitPath'], true], ['!=', ['get', 'walk'], true]] as any, paint: { 'line-color': '#ffffff', 'line-width': 6, 'line-opacity': 0.85 }, layout: { 'line-cap': 'round', 'line-join': 'round' }, }) map.addLayer({ id: RESERVATION_LINE_LAYER_ID, type: 'line', source: RESERVATION_SOURCE_ID, paint: { 'line-color': ['coalesce', ['get', 'color'], TRANSPORT_COLOR] as any, 'line-width': ['case', ['==', ['get', 'transitPath'], true], ['case', ['==', ['get', 'walk'], true], 3, 3.5], 2.5] as any, // Confirmed = solid + 0.75; pending = dashed + 0.55; walks always dotted. 'line-opacity': ['case', ['==', ['get', 'transitPath'], true], 0.95, ['case', ['==', ['get', 'status'], 'confirmed'], 0.75, 0.55]] as any, 'line-dasharray': ['case', ['==', ['get', 'walk'], true], ['literal', [0.1, 2.5]], ['case', ['==', ['get', 'status'], 'confirmed'], ['literal', [1, 0]], ['literal', [3, 3]]]] as any, }, layout: { 'line-cap': 'round', 'line-join': 'round' }, }) } /** What a hop will draw: the road it was routed along when there is one, else its arcs. */ private linesFor(item: TransportHop): [number, number][][] { const road = this.roadRoutes.get(item.res.id) return road && road.length >= 2 ? [road] : item.arcs } private render() { const map = this.map if (!this.map.getSource(RESERVATION_SOURCE_ID)) return const show = this.opts.showConnections // Visible filter: a hop draws once what it will draw is long enough on // screen to be worth it, same as the Leaflet overlay, so tiny no-op // transport lines don't clutter the map. Measured along the drawn line, // not between the ends: a routed drive can cover half the screen while // its endpoints sit close together (#2275). const project = (p: readonly [number, number]) => map.project([p[1], p[0]]) const visibleItems = show ? this.items.filter(item => { try { // A transit journey draws its real alignment, not a straight from->to line, so // don't let the endpoint-proximity declutter hide it when the map is zoomed out // (#1570). Mirrors the Leaflet overlay. if (item.type === 'transit' && getTransitMapSegments(item.res).length > 0) return true return hopIsVisible(item.type, this.linesFor(item), project) } catch { return true } }) : [] // Label visibility threshold is higher than line visibility, to keep // endpoint text from overlapping on very short lines. const labelVisibleIds = new Set() if (show) { for (const item of visibleItems) { try { const fromPx = map.project([item.from.lng, item.from.lat]) const toPx = map.project([item.to.lng, item.to.lat]) const dx = fromPx.x - toPx.x, dy = fromPx.y - toPx.y const dist = Math.sqrt(dx * dx + dy * dy) if (dist >= labelFloorPx(item.type)) labelVisibleIds.add(item.res.id) } catch { /* ignore */ } } } // ── line features ─────────────────────────────────────────────── const features = visibleItems.flatMap(item => { const transitSegs = item.type === 'transit' ? getTransitMapSegments(item.res) : [] if (transitSegs.length > 0) { return transitSegs.map(seg => ({ type: 'Feature' as const, properties: { resId: item.res.id, type: item.type, status: item.res.status ?? 'pending', transitPath: true, walk: seg.walk, color: seg.walk ? '#64748b' : (seg.color || '#7c3aed'), }, geometry: { type: 'LineString' as const, coordinates: seg.coords.map(([lat, lng]) => [lng, lat]), }, })) } // Prefer the real road route (car/bus/taxi/bicycle) over the straight arc. return this.linesFor(item).map(seg => ({ type: 'Feature' as const, properties: { resId: item.res.id, type: item.type, status: item.res.status ?? 'pending', transitPath: false, walk: false, color: null as string | null, }, geometry: { type: 'LineString' as const, coordinates: seg.map(([lat, lng]) => [lng, lat]), }, })) }) const src = map.getSource(RESERVATION_SOURCE_ID) as mapboxgl.GeoJSONSource | undefined src?.setData({ type: 'FeatureCollection', features }) // ── endpoint markers ──────────────────────────────────────────── this.endpointMarkers.forEach(m => m.remove()) this.endpointMarkers = [] if (show) { for (const item of visibleItems) { const showLabel = this.opts.showEndpointLabels && labelVisibleIds.has(item.res.id) for (const ep of item.waypoints) { const label = showLabel ? (ep.code || cleanEndpointName(ep.name)) : null const el = document.createElement('div') el.innerHTML = endpointMarkerHtml(item.type, label) const inner = el.firstElementChild as HTMLElement | null const node = inner ?? el node.title = ep.name || '' if (this.opts.onEndpointClick) { node.addEventListener('click', (ev) => { ev.stopPropagation() this.opts.onEndpointClick?.(item.res.id) }) } const marker = new this.MarkerCtor({ element: node, anchor: 'center' }) .setLngLat([ep.lng, ep.lat]) .addTo(map) this.endpointMarkers.push(marker) } } } // No stats badge: the floating route/duration label on the arc was removed, // so a rendered overlay is the connection lines plus the airport markers. } }