* feat(journey): serve the GPX tracks behind a journey
A journey has no trip of its own, but every entry records the trip it came from,
and a trip's routed geometries live on its places. So the tracks are derivable
without any new storage: GET /journeys/:id/tracks walks that link and returns the
geometries, dropping elevation nothing on the map reads and skipping anything
that is not a usable line.
* feat(journey): draw those tracks on the journey map
Both renderers, Leaflet and GL, plus the mobile map-timeline that shares them.
Solid and in the track's own colour with a white casing, so it reads as a
recorded route rather than as the dashed line that merely connects entries in
time order, and stays legible on satellite tiles.
* feat(journey): load the tracks alongside the journey
Fetched separately from the journey itself: most journeys have no tracks, and a
failed lookup should cost the map its lines rather than the whole page.
* docs(journey): document the GPX tracks on the map
* fix(journey): label tracks with the house map tooltip
bindTooltip's default box ignores the appearance tokens, so it sat there in
Leaflet grey next to markers already using .map-tooltip. Same class now, and an
unnamed track gets no tooltip at all instead of an empty one.
Mechanical, and it ends the migration visibly.
45 files imported the whole react-dom default export to reach one function.
They now import createPortal by name, across 54 call sites; six files already
did it this way. main.tsx keeps its react-dom/client import, which is a
different module and already correct.
forwardRef is gone from every component. In React 19 ref is an ordinary prop,
so the wrapper only obscured the signature:
NumericInput — a plain DOM ref, no imperative handle involved
JourneyMap — useImperativeHandle stays, only the wrapping goes
JourneyMapGL — same
JourneyMapAuto — same
Each takes `ref?: Ref<Handle>` in its own Props interface now, so the ref is
part of the declared surface instead of arriving through a generic parameter.
The two journey bindings in glLazy shrink to one line each. They existed as
forwardRef wrappers purely to carry the ref past the lazy boundary; with ref an
ordinary prop it rides through the spread like everything else, which makes all
six bindings in that file identical again.
The five React.FC annotations go. Three were `Record<string, React.FC<{size?:
number}>>` for provider icons in files that never import React at all — those
only typechecked through the UMD global — and are now ComponentType. The two
pages become function declarations.
TranslationContext uses the 19 context shorthand, which leaves its React default
import unused, so that goes too.
Also drops two dead vi.mocks of react-dom/server. Their comment still said "used
in createMarkerIcon", which stopped being true when marker icons moved to the
in-house serializer — nothing under src/ imports react-dom/server any more
except the parity test that exists to compare against it.
* perf(map): load one GL engine instead of both
MapViewGL, JourneyMapGL and the settings preview each imported mapbox-gl and
maplibre-gl statically, so rollup emitted one 2.83 MB chunk carrying both.
Every map user downloaded 1.8 MB of mapbox plus 1.03 MB of maplibre and then
ran exactly one of them. The 110 kB stylesheet was merged the same way.
mapbox users 2,827,647 -> 1,797,952 B (-1.03 MB, CSS 110.6 -> 40.8 kB)
maplibre users 2,827,647 -> 1,027,635 B (-1.80 MB, CSS 110.6 -> 69.8 kB)
The engine is a prop now rather than a module import, and the pairing happens
behind the lazy boundary in glLazy.tsx. No module reaches both SDKs statically
any more, which is the whole mechanism — the components themselves stayed
engine-agnostic, they already guarded on the provider everywhere the two
genuinely differ.
Both imports of a pair start together instead of in sequence: the engine is by
far the larger half, and fetching the component first would put its round trip
in front of the download that actually costs time.
check:gl-split guards it. A stray static import anywhere in the map tree brings
the merged chunk straight back with a green build and a working app, so the
script greps the built chunks for a marker of each SDK and fails when one file
holds both. Not on the bare string "maplibre" — the provider value and the
maplibre_style setting key appear in app code too, so that matches the shared
core chunk as well.
Two boundaries were missing and are added here, because the split makes them
reachable: the GL boundaries had no resetKeys, so a chunk failure under one
provider kept showing Leaflet after switching to the other, and the settings
preview had a Suspense but no boundary at all — that is the one place a user
flips providers live, so it is the likeliest chunk to fail.
Worth being precise about the gain: the service worker precaches every chunk,
so an installed PWA still downloads both engines. What this buys is the
critical path on a cold cache, and parse/compile/execute always — a megabyte
of unused engine ran on every map open.
* perf(client): split out the video player and the ISO subdivision data
Two heavyweights that shipped with routes that rarely use them.
plyr (112 kB raw / 33 kB gzip, plus 32 kB of CSS) hung off three lightboxes and
through them off the FileManager, JournalBody and MTripShell chunks. The
lightboxes only render the player on their video branch anyway, so the split
costs one frame of placeholder — a black rectangle in the target geometry, so
the lightbox does not jump when the chunk lands.
iso-3166-2 is a single 238 kB data blob with no tree-shaking to be had, and
only fetchRegionOptions touches it. It now loads after the hasRegions check,
so it is fetched only for countries that get a region picker at all:
holidayRegions drops from 257 kB to 14 kB. The import sits inside the existing
try — a failed chunk yields the same empty array as a failed request, rather
than an unhandled rejection in the two callers that only do .then(setRegions).
tz-lookup is deliberately left alone. TransitSearchPanel builds the departure
time it sends to MOTIS out of tzAt(), so a not-yet-loaded window there is a
wrong query rather than a late pixel — that one needs its own change with its
own care.
* feat(client): catch render errors instead of blanking the page
There were no error boundaries anywhere, so one throw during render unmounted the
whole tree and left the user staring at a white page with no way back.
ErrorBoundary holds the state in a class — getDerivedStateFromError has no hook
equivalent — and renders a function component for the visible half, so the panel
can translate normally. TranslationContext isn't exported, so contextType was not
an option anyway.
Two things it does beyond showing a message. A chunk that 404s after a deploy gets
one reload rather than a retry button: React.lazy caches the rejected promise, so
retrying re-throws immediately. And the reload happens once per session, or a
genuinely missing chunk would spin the tab.
The global handlers in main.tsx cover what no boundary reaches — event handlers
and async code. They filter axios errors: the interceptor already redirects on
401/403 and there are 600+ toast.error call sites, so reporting again would mean
double toasts and, for the redirects, loops.
* feat(client): isolate routes, widgets and the shell chrome
The route boundary goes on the single line where all 16 protected routes render
their content, inside MobileShell rather than around it: the navigation survives,
so a broken page is something the user can walk away from instead of a dead end.
The mobile --m-* tokens live on the shell's .m-root too, so a fallback outside it
would render invisible.
key={location.pathname}, not resetKeys — ProtectedRoute is the same component at
the same position for every protected route, so otherwise a failure could follow
the user across a navigation.
The public routes render outside ProtectedRoute and were therefore uncovered,
including /login (where people land when everything else failed) and the two
anonymous share pages. PublicRoute wraps those seven.
The five global widgets and the shell chrome get fallback={null} each: a broken
widget should disappear quietly, and if BottomNav dies the user loses the very
thing they need to leave the route.
* feat(client): isolate the GL maps and the plugin frame
Both map wrappers put the boundary outside their Suspense, not inside: Suspense
handles a pending promise, a rejected one throws straight past it. Falling back to
the Leaflet renderer keeps a usable map rather than showing an error card — the
same downgrade the Suspense fallback already does while loading.
PluginFrame is third-party code rendering in our tree; a throw there should cost
the plugin, not the page. resetKeys={[pluginId]} so switching plugins clears it.
The locale loader had no .catch (TranslationContext.tsx). After a deploy the chunk
can be gone, which produced an unhandled rejection and left the UI silently on the
previous language. It now keeps the strings it has and says so in the console.
Adds MapLibre GL with OpenFreeMap as a tokenless third map provider
alongside Leaflet and Mapbox: a provider abstraction with style presets,
CSP + service-worker entries for tiles.openfreemap.org, and the
map_provider allow-list entry. Mapbox-only APIs stay gated behind the
mapbox provider, and existing Mapbox/Leaflet users are unaffected.
Maintainer review follow-ups folded in: the new map-settings strings are
translated across all locales; the GL engine is lazy-loaded so
Leaflet-only installs don't download it; MapLibre gets its own
maplibre_style slot so switching providers no longer overwrites a custom
Mapbox style; and the MapLibre render path plus the OpenFreeMap
style-guards are covered by tests.
- Mapbox GL provider alongside Leaflet for trip and journey maps (opt-in in
settings with token, style presets incl. 3D on satellite, quality mode,
experimental badge).
- GPS "blue dot" with heading cone on mobile; three-state FAB (off / show /
follow), geodesic accuracy circle, desktop-hidden since browser IP geo is
too coarse for navigation.
- Marker drift fix: outer wrap no longer carries inline position/transform,
so mapbox's translate keeps the pin pinned at every zoom and pitch.
- Journey map popup (mapbox-gl): Apple-Maps-style tooltip on marker
highlight/click showing entry title + location / date subline.
- Journey feed reorder: up/down controls to the left of each entry reorder
sort_order within a day. Server endpoint, optimistic store update, rollback
on failure.
- Journey entry editor: desktop modal now centers over the feed column only,
backdrop still blurs the whole page (map included).
- Scroll-sync guard on journey: marker click locks the sync so smooth-scroll
can't steer the highlight to a neighbouring entry mid-animation.
- Misc: map top-padding aligned with hero, live/synced badges replaced by a
compact back-button in the hero, skeleton entries no longer pollute the
journey map, journey detail no longer shows map on mobile path when
combined view is active.