fix(maps): draw with Leaflet wherever WebGL2 is missing

MapLibre 6 and Mapbox GL 3 both throw out of their Map constructor without
WebGL2. Every place that builds a GL map now asks one helper first,
components/Map/glSupport.ts, and a browser without WebGL2 gets the Leaflet
map with the user's tiles instead of a map that fails to start:

- the trip map (MapViewAuto) and the journey maps (JourneyMapAuto) pick
  their renderer through useGlRenderer, which folds in the Mapbox token
  rule they each had;
- the settings preview, desktop and phone, shows the Leaflet preview
  through useMapSettingsForm and says why under it;
- the tour planner keeps the 2D map when 3D is asked for and says that
  3D needs WebGL2;
- the PDF route map and the Leaflet vector basemap already fell back and
  now report a GPU failure too.

Behind the probe, buildGlMap wraps each constructor (MapViewGL,
JourneyMapGL, the settings preview, the terrain map, the PDF map). A GPU
that claims WebGL2 and still refuses the context is reported through
utils/webgl, which turns the answer to no and tells every mounted map,
so they switch to Leaflet without a reload; any other error is still
thrown. Two new strings, map.webgl2.fallback and map.webgl2.terrain, in
all 27 locales.
This commit is contained in:
Maurice
2026-10-24 23:53:43 +02:00
parent 1696162d22
commit e28bd2fc99
47 changed files with 543 additions and 32 deletions
+5 -5
View File
@@ -5,6 +5,7 @@ import { useSettingsStore } from '../../store/settingsStore'
import { MapView } from './MapView'
import ErrorBoundary from '../shared/ErrorBoundary'
import { MapViewGLMapbox, MapViewGLMaplibre } from './glLazy'
import { useGlRenderer } from './glSupport'
import { useRoadtripHazards } from './useRoadtripHazards'
import { useTranslation } from '../../i18n/TranslationContext'
import type { MapViewAutoProps, MapViewProps } from './mapViewContract'
@@ -28,11 +29,10 @@ export function MapViewAuto(props: MapViewAutoProps) {
const mapProps = { ...props, hazards: hazards.feed?.hazards } as MapViewProps
const provider = useSettingsStore(s => s.settings.map_provider)
const token = useSettingsStore(s => s.settings.mapbox_access_token)
// Fall back to Leaflet when Mapbox is selected but no token is set,
// so trip planner never shows an empty map due to a missing token.
const glProvider = provider === 'maplibre-gl' ? 'maplibre-gl'
: provider === 'mapbox-gl' && token ? 'mapbox-gl'
: null
// Fall back to Leaflet when Mapbox is selected but no token is set, or when the
// browser has no WebGL2 (both GL engines need it), so the trip planner never
// shows an empty map or one that fails to start.
const glProvider = useGlRenderer(provider, token)
// One chunk per engine: picking the binding here is what keeps mapbox-gl and
// maplibre-gl out of each other's downloads.
const MapViewGL = glProvider === 'maplibre-gl' ? MapViewGLMaplibre : MapViewGLMapbox