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fix(sync): remap temp ids, prevent id collisions, surface failed mutations (#1175)
Closes three offline BLOCKERs from the PWA audit:
- B1: offline edits/deletes of an offline-created entity were lost. The
negative temp id was baked into the PUT/DELETE url and never rewritten
after the CREATE returned a real id, so dependents 404'd and were dropped.
Dependents now carry a {id} placeholder + tempEntityId; flush builds a
tempId->realId map and durably rewrites still-queued dependents on CREATE
success (survives flush boundaries / reloads).
- B2: tempId = -(Date.now()) collided within a millisecond, overwriting an
optimistic row. Replaced with a monotonic nextTempId() minter.
- B3: any 4xx marked the mutation failed with no rollback and no signal, and
the badge ignored failed rows. Terminal failures now roll back the phantom
optimistic CREATE; 401/408/425/429 are treated as retryable; failedCount()
is surfaced in OfflineBanner (red pill) and OfflineTab.
This commit is contained in:
@@ -2,6 +2,7 @@
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* OfflineBanner — connectivity + sync state indicator.
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*
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* States:
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* N failed → red pill "N changes failed to sync" (takes priority)
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* offline + N queued → amber pill "Offline · N queued"
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* offline + 0 queued → amber pill "Offline"
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* online + N pending → blue pill "Syncing N…"
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@@ -12,7 +13,7 @@
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* headers. On mobile it hovers just above the bottom tab bar.
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*/
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import React, { useState, useEffect } from 'react'
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import { WifiOff, RefreshCw } from 'lucide-react'
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import { WifiOff, RefreshCw, AlertTriangle } from 'lucide-react'
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import { mutationQueue } from '../../sync/mutationQueue'
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const POLL_MS = 3_000
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@@ -20,6 +21,7 @@ const POLL_MS = 3_000
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export default function OfflineBanner(): React.ReactElement | null {
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const [isOnline, setIsOnline] = useState(navigator.onLine)
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const [pendingCount, setPendingCount] = useState(0)
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const [failedCount, setFailedCount] = useState(0)
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useEffect(() => {
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const onOnline = () => setIsOnline(true)
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@@ -35,26 +37,36 @@ export default function OfflineBanner(): React.ReactElement | null {
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useEffect(() => {
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let cancelled = false
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async function poll() {
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const n = await mutationQueue.pendingCount()
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if (!cancelled) setPendingCount(n)
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const [n, failed] = await Promise.all([
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mutationQueue.pendingCount(),
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mutationQueue.failedCount(),
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])
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if (!cancelled) {
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setPendingCount(n)
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setFailedCount(failed)
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}
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}
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poll()
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const id = setInterval(poll, POLL_MS)
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return () => { cancelled = true; clearInterval(id) }
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}, [])
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const hidden = isOnline && pendingCount === 0
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const hidden = isOnline && pendingCount === 0 && failedCount === 0
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if (hidden) return null
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const offline = !isOnline
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const bg = offline ? '#92400e' : '#1e40af'
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// Failed mutations are the most important signal — they mean data was dropped.
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const failed = failedCount > 0
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const bg = failed ? '#b91c1c' : offline ? '#92400e' : '#1e40af'
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const text = '#fff'
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const label = offline
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? pendingCount > 0
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? `Offline · ${pendingCount} queued`
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: 'Offline'
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: `Syncing ${pendingCount}…`
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const label = failed
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? `${failedCount} change${failedCount !== 1 ? 's' : ''} failed to sync`
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: offline
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? pendingCount > 0
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? `Offline · ${pendingCount} queued`
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: 'Offline'
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: `Syncing ${pendingCount}…`
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return (
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<div
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@@ -82,9 +94,11 @@ export default function OfflineBanner(): React.ReactElement | null {
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pointerEvents: 'none',
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}}
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>
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{offline
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? <WifiOff size={12} />
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: <RefreshCw size={12} style={{ animation: 'spin 1s linear infinite' }} />
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{failed
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? <AlertTriangle size={12} />
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: offline
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? <WifiOff size={12} />
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: <RefreshCw size={12} style={{ animation: 'spin 1s linear infinite' }} />
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}
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{label}
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</div>
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